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Magic is a lesser mystical power in the Undertale Rho Multiverse. It is powered though a creature's SOUL AURA, the more powerful their AURA, the more magic they can cast. If a creature attempts to cast magic or a spell without enough power in their AURA, they will either slip into a coma or die.

Spells

Main article: Spell

A spell is a large amalgamation of different types/techniques of Magic. They're typically more powerful than basic Magic, but also more costly.

Mastery Level

There are many levels of mastery to all types of magic. Mastery Level is a term made by Wing to determine how skilled a magic user was in a classification of magic. Types of magic that weren't discovered until after Wing disappeared were filled in by The Shadowy Figure.

Level - 0 - Unskilled

When a magic user is marked with a level 0 in a classification of magic, it means that they do not have the necessary skill to properly use that type of magic, and that training is needed to make it more accurate and reliable.

Level - 1 - Novice

When a magic user is marked with a level 1 in a classification of magic, it means that they can kind of control it, and have a better ability over it. The more common term used by others is Novice.

Level - 2 - Skilled

When a magic user is marked with a level 2 in a classification of magic, it means that they can control it enough to not have accidents with it. The more common term used by others is Skilled.

Level - 3 - Adept

When a magic user is marked with a level 3 in a classification of magic, it means that they can control it very well. At this point, accidents are almost non-existent, though sometimes still happen. A level 3 is the highest a "normal" magic user can achieve when it comes to the Special Magic types with extremely minor exceptions. The more common term used by others is Adept.

Level - 4 - Expert

When a magic user reaches a level 4 in a classification of magic, then that means that they are considered Experts at that type of magic. Very few Monsters can say truthfully that they have trained long enough to achieve a level 4 in a classification of magic, as anything above a level 3 tends to be used for Military use.

Level - 5 - Master

When a magic user reaches a level 5 in a classification of magic, then that means that they are a Master at that type of magic. Everyone can master Primary Magic types just fine, but only magic users born with the correct SOUL TRAIT can master a Special Magic type. Though there are exceptions to the Special Magic rule as some Monsters with the Transparent SOUL TRAIT have been able to master all types of Magic, Primary and Special.

Primary Magic

This type of magic can be mastered by everyone, regardless of how they were born.

Natural Set

Soul Magic - Red

Soul Magic is the very expression of a magic user. Every magic user's Soul Magic is unique to them. As an example, Papyrus's Soul Magic is his bone attack. Users that don't have much skill in Soul Magic attack just the SOUL, wherein users with more skill in Soul Magic can attack the physical form. Because of this uniqueness for each user, not all Monsters can use, for instance, Fire Magic. This is why all the other Magic Types were invented.

Shield Magic - Ivory

TBA

Elemental Set

Fire Magic - Orange

Invented long ago by an unknown member of the Dreemurr Royal Family, Fire Magic is a type of magic that is heavily based on the Soul Magic version of Fire, but where everyone can use it. The only difference between the Soul Magic variant and the Fire Magic variant is Fire Magic, at low levels, is completely harmless so long as the target is moving rapidly.

Ice Magic - Light Blue

Invented long ago by an unknown Monster, Ice Magic is a type of magic that is heavily based on the Soul Magic version of Ice, but where everyone can use it. The only difference between the Soul Magic variant and the Ice Magic variant is Ice Magic, at low levels, is completely harmless so long as the target is not moving.

Electrical Magic - Yellow

TBA

Earth Magic - Brown

TBA

Wind Magic - Grey

TBA

SOUL Set

Gravity Magic - Blue

Invented in 1432 by Dr. W. D. Gaster, Gravity Magic is a type of magic that can be used to manipulate the gravity of a person/object in diverse ways, such as increasing normal gravity, or (almost) overwriting the gravity from Earth.

Cruelty Magic - Purple

Invented long ago, long before mostly anyone can remember, Cruelty Magic is a type or magic that is most commonly used by Boss Monsters in order to extract SOUL ENERGY from other living creatures and absorb it in order to live longer and gain power. Cruelty Magic was the first invented Magic.

Life Magic - Green

Invented in 1263 by Toriel (before she met Asgore), Life Magic is a type of magic that is used to heal the hurt of the Monster population, as they no longer had fully physical forms. It was later discovered, in 1408, that it can heal injuries to the SOUL of physical creatures.

Karma Magic - Lavender

TBA

Mental Set

Illusion Magic - Dark Grey

Invented in 1415 by The Riverboatman, Illusion Magic is a type of magic that is used to trick the senses of creatures in different ways.

Fear Magic - Pink

TBA

Mind Magic - Dark Pink

TBA

Special Magic

These types of magic can only be mastered by magic users that were born with a certain SOUL TRAIT. Though there have been reports of some magic users who don't have the correct SOUL TRAIT, or a Transparent SOUL TRAIT, that have Mastered some of these magic types.

Time Magic - Gold

TBA

Space Magic - Dark Green

TBA

Light Magic - Silver

TBA

Darkness Magic - Ebony

Darkness Magic is magic that pulls from the Void. It is the only type of magic that can damage creatures split between reality and the Void.

Death Magic - Black

TBA

Alchemy Magic - White

Alchemy Magic in the Undertale Rho Multiverse isn't like what others think Alchemy is. Instead, Alchemy Magic is a rapid, low energy nuclear fusion and fission.

Mastery Level Details

Wing mostly marked when someone had gone up a Mastery Level in a type of magic when they could do something more with that type of magic than they could before. These milestones are listed below.


Soul Magic

TBA


Shield Magic

TBA



Fire Magic

TBA


Ice Magic

TBA


Electrical Magic

TBA


Earth Magic

TBA


Wind Magic

TBA



Gravity Magic

Level - 1

Sort of able to increase normal gravity.

Level - 2

Great at being able to increase normal gravity. Not so much in other directions.

Level - 3

Great at being able to increase/change gravity in all directions.

Level - 4

Great at being able to increase/change gravity in all outward directions simultaneously.

Level - 5

Ability to compress an object, increasing it's inward gravitational pull into crushing itself.


Cruelty Magic

Level - 1

Ability to slightly damage another's SOUL. May backfire.

Level - 2

Gain control over your SOUL damaging attack to not backfire on you.

Level - 3

Ability to sort of extract SOUL ENERGY from another creature.

Level - 4

Amplifies all previous.

Level - 5

Ability to rip another's SOUL straight from their body.


Life Magic

TBA



Illusion Magic

TBA


Fear Magic

TBA


Mind Magic

Level - 1

---

Level - 2

---

Level - 3

---

Level - 4

Ability to place a convincing thought into one's head, making them thing they made it.

Level - 5

Ability to persuade one to do something, so long as it's within what they'd normally do. With enough time, causing someone to do something they normally wouldn't do.




Time Magic

Level - 1

Ability to control time within microseconds. Ability to remember your own time-travel shenanigans.

Level - 2

Ability to control time within 5 seconds. (The ability REWIND)

Level - 3

Ability to remember all time-travel shenanigans.

Level - 4

Greater control over time, including controlling time within hours to days.

Level - 5

Similar powers granted by the Pocketwatch Timepiece, including SAVE, LOAD, and RESET. Granting ability to control time within weeks, months, or even years.


Space Magic

TBA


Light Magic

TBA


Darkness Magic

TBA


Death Magic

TBA


Alchemy Magic

TBA


Trivia

  • The only "natural" magic types are Soul Magic, Shield Magic, and all Special Magics. All others were invented at some point.